In 3D computer graphics, a playblast is a preview or rough animation (also called animatic) that is generated quickly to check the timing, motion and general look of a scene or sequence. A playblast is created by rendering a low-quality, non-photorealistic animation that uses wireframes or simple shaded polygons instead of fully-textured, shaded and rendered images. At PESCHKE, we use playblasts to quickly review and make adjustments to the animation before rendering the final version, which can be time-consuming and resource-intensive. Playblasts are typically rendered in real-time or near-real-time, allowing for rapid feedback and iteration. Playblasts can be created using various 3D software applications, such as Autodesk Maya, Blender or Cinema 4D.