While we are not always actively looking for new employees, we are always open to speculative applications that are relevant to our six core services ». If you wish to apply, you can check here if your skills and experience match what we are looking for:
anytime
Vienna, Austria
Full-time, part-time
But the most important thing is that you fit into our team and have fun working with us and on great projects!
You think you might be the right fit for our company? Fantastic! Please e-mail your application incl. CV, letter of motivation and portfolio to:
jobs@peschke.at », subject “Speculative application”
Important: We cannot accept applications that do not include a portfolio. Those who do not classify as EU citizens are asked to provide proof of an EU work permit.
There we go, all done! We look forward to receiving your application.
Up before the sun or most productive in the evening? Not to worry – our flexible working times and home office days have got you covered. (Don’t worry, we don’t offer all-in contracts ♥)
Classic 9 to 5 or modern part-time lifestyle? You get to decide! Everyone has different wants and needs that we can cover with individual working time models.
Not only the design industry is growing – we want our employees to grow too. We therefore place great value on supporting everyone in our team with opportunities to hone their skills and to learn new ones.
We are a wild mix of great characters, always talk at eye level and work exceptionally well as a team. We look forward to welcoming our newest team member!
PESCHKE is growing! Zur Verstärkung unseres Teams suchen wir eine*n talentierten*n und motivierte*n Senior UX/UI Designer (w/m/d) mit umfangreicher Erfahrung für unser Studio in Wien. ✍️
Du willst...
► herausfordernde Projekte,
► flexible Arbeitszeiten,
► Teil eines super Teams sein,
► und die Möglichkeit, dich weiterzuentwickeln?
Bewirb dich jetzt und erfahre mehr unter:
https://peschke.at/career/senior-ux-ui-designer/ (Link in Bio 🔗)
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Mathias ist unser detailorientierter 3D Artist, der komplexe 3D-Visualisierungen bereits gedanklich präzise formen kann. 👀💭 Durch seine Erfahrung in Architektur, Design und Kunst bringt er zudem ein starkes Gespür für Ästhetik mit. Als Ausgleich in der Freizeit dienen ihm Bouldern, Gaming und Zeichnen. 🧗♂️🎮🎨 Mehr über Mathias in den Slides ➡️
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Rigging in 3D refers to the process of creating a digital skeleton, or "rig," for the animation of a 3D model. Rigging allows us to control the movement of various parts of the model as if manipulating puppet strings, enabling it to bend, stretch, and twist naturally, even during complex movements.
Are you curious which steps are needed in the rigging process? Swipe through the slides to find out!
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Ever wondered what makes a product truly user-friendly? It all starts with user research! 🕵️♀️ By diving deep into user behaviour, needs and pain points, we create experiences that are meaningful – in addition to ensuring the product meets its functional purpose. From surveys and interviews to usability testing, each method gives us insights that guide better design decisions and build empathy for our users. ✨
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Creating a holistic and engaging user experience (UX) involves several key disciplines 👇
• Clear information architecture: ensures users can easily navigate and find what they’re looking for.
• Interaction Design: defines how users engage with the product, focusing on intuitive and smooth interactions.
• Functionality: enables the product to effectively fulfill its intended purpose.
• Usability: makes sure the product is intuitive and easy to use, reducing friction in the user journey.
• Typography: enhances readability and creates a strong visual hierarchy for the content.
• Content Strategy including UX Writing: delivers relevant, clear and engaging information that supports and guides users.
• User Interface (UI) Design: focuses on crafting interaction points that resonate with users and make the experience feel seamless.
• Visual Design: adds aesthetic appeal and reflects the brand identity, ensuring the product is both attractive and aligned with brand values.
Together, these elements form a cohesive, functional product that not only meets user needs but also leaves a positive, lasting impression. When done right, the result is a unified experience that connects emotionally with users while delivering value.
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Microinteractions are subtle, functional animations designed to enhance digital experiences, making them more engaging and intuitive. Curious to see how they work in practice? Swipe through our examples of both system- and user-triggered animations to explore their impact! ✨
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“The components are the trees. The design system is the forest.” – Jeremy Keith
In UX/UI design, it's easy to focus on individual elements—the "trees." 🌲 But without a cohesive design system guiding the way, we lose sight of the bigger picture. A well-crafted design system includes documentation and a component library for developers to ensure harmony, consistency and scalability across your enire product.
It's not just about buttons and icons; it’s about building a visual language that evolves as your product does.
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Accessibility matters to everyone. Why? Because disabilities aren't limited to permanent conditions like immobility or blindness. At some point in our lives, each of us will experience limitations – whether they're permanent, temporary, or situational – across the following senses: sight, hearing, touch, and speech.
Designing digital products with accessibility in mind benefits all of us. Curious about how physical limitations might affect you in daily life without even realizing it? Swipe through the slides to find out 👉
Learn more about accessible web design in our blog post:
https://peschke.at/blog/accessible-design/?lang=en
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Have you ever noticed that some buttons seem easier to click than others? That’s Fitts's Law in action!
In short, Fitts’s Law states that the time it takes to hit a target is based on its size and distance. For better UX/UI, larger and closer interactive elements (like buttons or links) reduce user effort and increase efficiency. 🎯
This means:
• Keep buttons big enough to click
• Place important actions within easy reach
• Minimize unnecessary movement for smoother interactions
Learn more here:
https://lawsofux.com/fittss-law/
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Did you know? The term software engineer was coined by Margaret Hamilton, the brilliant mind behind the onboard flight software for the Apollo 11 mission! 🚀 Her pioneering work helped land astronauts on the Moon, and she paved the way for modern software development. 🤓
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PESCHKE is growing! Zur Verstärkung unseres Teams suchen wir eine*n talentierte*n und motivierte*n 3D Artist (w/m/d) mit Erfahrung in Maya und/oder Blender für unser Studio in Wien. ✍️
Du willst...
► herausfordernde Projekte,
► flexible Arbeitszeiten,
► Teil eines super Teams sein,
► und die Möglichkeit, dich weiterzuentwickeln?
Bewirb dich jetzt und erfahre mehr unter:
peschke.at/career/3d-job-maya-blender/ (🔗 Link in Bio)
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Take a peek behind the scenes at our latest team strategy workshop, led by systemic consultant Harald Lederer from Trainconsulting!
Even though our team already feels incredibly connected, we believe there's always room to grow. That's why we love working with Harald – his fresh insights help us uncover new opportunities and show us how to leverage our strengths even more effectively ✨
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You’d prefer to contact us directly? Of course! Here’s how to reach us:
You’d prefer to contact us directly? Of course! Here’s how to reach us:
Mail: contact@peschke.at
Tel: +43 1 47 07 922
Sure! Directly book a non-binding initial consultation to share your vision and ideas with us – free of charge, of course. We look forward to meeting you!
Book appointmentLet's create something together!
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